John Dobbie
John Dobbie
Art Director @ RedOctane Games
Albany, United States

Summary

Over 24 years of professional experience in the games industry developing AAA titles. Skill set includes art direction, leadership, conceptualization, pipeline development, prototyping, design, and top quality art asset creation. Background in classical animation provides a working knowledge of motion, anatomy, storyboarding, color theory and traditional film making.

Resume PDF

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Skills

Art Direction

Productions

    • Video Game
      Tony Hawk's Pro Skater 1 + 2
    • Year
      2020
    • Role
      Art Director
    • Company
      Vicarious Visions / Activision
    • Video Game
      Destiny 2: Warmind Expansion
    • Year
      2018
    • Role
      Principal Artist
    • Company
      Vicarious Visions / Bungie / Activision
    • Video Game
      Call of Duty: Infinite Warfare DLC content
    • Year
      2017
    • Role
      Art Lead (MP Art Direction)
    • Company
      Infinity Ward / Activision
    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2016
    • Role
      Art Lead (MP Art Direction)
    • Company
      Infinity Ward / Activision
    • Video Game
      Call of Duty: Ghosts DLC content
    • Year
      2014
    • Role
      Senior Environment Artist
    • Company
      Infinity Ward / Activision
    • Video Game
      Call of Duty: Ghosts
    • Year
      2013
    • Role
      Senior Environment Artist
    • Company
      Infinity Ward / Activision
    • Video Game
      Call of Duty: Modern Warfare 3 DLC content
    • Year
      2012
    • Role
      Senior Environment Artist
    • Company
      Infinity Ward / Activision
    • Video Game
      Call of Duty: Modern Warfare 3
    • Year
      2011
    • Role
      Senior Environment Artist
    • Company
      Infinity Ward / Activision
    • Video Game
      God of War III
    • Year
      2010
    • Role
      Senior Environment Artist
    • Company
      Sony Computer Entertainment America
    • Video Game
      Tony Hawk's Proving Ground
    • Year
      2007
    • Role
      Environment Artist (Level Lead)
    • Company
      Neversoft / Activision
    • Video Game
      Tony Hawk's Project 8
    • Year
      2006
    • Role
      Environment Artist (Level Lead)
    • Company
      Neversoft / Activision
    • Video Game
      Gun
    • Year
      2005
    • Role
      Environment Artist
    • Company
      Neversoft / Activision
    • Video Game
      Tony Hawk's American Wastelend
    • Year
      2005
    • Role
      Environment Artist
    • Company
      Neversoft / Activision
    • Video Game
      Metal Gear Solid: Twin Snakes
    • Year
      2004
    • Role
      Assistant Lead Environment Artist
    • Company
      Silicon Knights / Konami
    • Video Game
      Eternal Darkness
    • Year
      2002
    • Role
      Environment Artist, Concept Artist, VFX
    • Company
      Silicon Knights / Nintendo

Experience

  • Art Director at Downpour Interactive, Meta Reality Labs
    Albany, United States of America
    December 2021 - Present

  • Studio Art Director at Vicarious Visions
    Albany NY, United States of America
    February 2019 - December 2021

  • Principal Artist at Vicarious Visions
    Albany NY, United States of America
    April 2017 - February 2019

  • Art Lead at Infinity Ward
    Woodland Hills CA, United States of America
    May 2014 - March 2017

  • Senior Environment Artist at Infinity Ward
    Encino CA, United States of America
    July 2010 - May 2014

  • Senior Environment Artist at Sony Computer Entertainment America Inc. - Santa Monica
    Santa Monica CA, United States of America
    December 2007 - June 2010

  • Environment Artist (Level Lead) at Neversoft
    Woodland Hills CA, United States of America
    January 2005 - December 2007

  • Assistant Lead Artist at Silicon Knights
    St. Catherines ON, Canada
    February 2001 - November 2004